Visual and Media artist

ENTRE DEUX MOTS

Immersive Dance Performance

“Entre deux mots“ is an audiovisual and immersive dance performance which has been shown at the Ars Electronica Center in the Deep Space 8K. It uses the laser tracking system developed by the Ars Electronica Futurelab.

“Entre deux mots” explores the floating, intangible space between words—the silence, the breath, the moment of suspension.  The piece reflects on our desire to hold onto life, to freeze movements and pin down what often escapes definition. It is about the infinite possibilities of unexpressed words and our search of finding new forms of communication.

Performances:
8.3.2025
International Women’s Day 2025, Ars Electronica, Linz, Austria
14.1.2025 Time Out .13 Exhibition Opening, Ars Electronica, Linz, Autria
5-8.9.2024 Ars Electronica Campus Festival

Visualisation: Cécile Bucher (CH)
Choreography & Performance: Jung In Lee (KR/AT)
Choreography Assistant: Seonjin Moon (KR)
Previous Performer: Seong Ae Seo (KR)
Sound Design: Carlotta Borcherding (DE)
Costume Design: Minchae Kim (KR)
Special thanks to Joachim Smetschka

Video credits: Ars Electronica
Photo credits: Ars Electronica / Magdalena Sick-Leitner

Full performance Video:

ENTRE DEUX MOTS

Immersive Dance Performance

Photo Credits: Ars Electronica / Magdalena Sick-Leitner

“Entre deux mots“ is an audiovisual and immersive dance performance which has been shown at the Ars Electronica Center in the Deep Space 8K. It uses the laser tracking system developed by the Ars Electronica Futurelab.

“Entre deux mots” explores the floating, intangible space between words—the silence, the breath, the moment of suspension.  The piece reflects on our desire to hold onto life, to freeze movements and pin down what often escapes definition. It is about the infinite possibilities of unexpressed words and our search of finding new forms of communication.

Performances:
8.3.2025
International Women’s Day 2025, Ars Electronica, Linz, Austria
14.1.2025 Time Out .13 Exhibition Opening, Ars Electronica, Linz, Autria
5-8.9.2024 Ars Electronica Campus Festival

Visualisation: Cécile Bucher (CH)
Choreography & Performance: Jung In Lee (KR/AT)
Choreography Assistant: Seonjin Moon (KR)
Previous Performer: Seong Ae Seo (KR)
Sound Design: Carlotta Borcherding (DE)
Costume Design: Minchae Kim (KR)
Special thanks to Joachim Smetschka

Video credits: Ars Electronica
Photo credits: Ars Electronica / Magdalena Sick-Leitner

Puzzle WORDS

Interactive and Immersive Installation

“Puzzle WORDS” is an interactive game where players work together to uncover hidden words. Each word is divided into fragments on which users can stand and make them slide horizontally. Players must collaborate and synchronise themselves in order to discover the different words. As the game progresses, the number of fragments increases, adding more variety and making the challenge even greater.

Ars Electronica Campus Festival, September 2024

Photo Credits: Screenshots from Videos taken by Caro Bobek and Joachim Smetschka.

Puzzle WORDS

Interactive and Immersive Installation

“Puzzle WORDS” is an interactive game where players work together to uncover hidden words. Each word is divided into fragments on which users can stand and make them slide horizontally. Players must collaborate and synchronise themselves in order to discover the different words. As the game progresses, the number of fragments increases, adding more variety and making the challenge even greater.

Ars Electronica Campus Festival, September 2024

Photo Credits: Screenshots from Videos taken by Caro Bobek and Joachim Smetschka.

Puzzle WORDS

Interactive and Immersive Installation

“Puzzle WORDS” is an interactive game where players work together to uncover hidden words. Each word is divided into fragments on which users can stand and make them slide horizontally. Players must collaborate and synchronise themselves in order to discover the different words. As the game progresses, the number of fragments increases, adding more variety and making the challenge even greater.

Photo Credits: Screenshots taken  from Videos by Caro Bobek and Joachim Smetschka.

SWAROVSKY

Voyage of Discovery - by Ars Electronica Solutions

Voyage of Discovery is an interactive presentation tool the Ars Electronica Solutions developed as a means of staging an inspiring encounter with the Swarovski brand where I was responsible for the software development starting with the early prototypes until the final installation.
The room-size installation consists of an interactive table and eight wall projections. Thanks to the Anoto technology, every surface covered with Anoto code can become interactive and can participate into a creation of a multi-user environment: walls, tables, sheets and books become tangible interfaces where virtual objects can be passed from one support to the other.

Photo Credits: Norbert Artner

SWAROVSKY

Voyage of Discovery - by Ars Electronica Solutions

Voyage of Discovery is an interactive presentation tool the Ars Electronica Solutions developed as a means of staging an inspiring encounter with the Swarovski brand where I was responsible for the software development starting with the early prototypes until the final installation.
The room-size installation consists of an interactive table and eight wall projections. Thanks to the Anoto technology, every surface covered with Anoto code can become interactive and can participate into a creation of a multi-user environment: walls, tables, sheets and books become tangible interfaces where virtual objects can be passed from one support to the other.

Photo Credits: Norbert Artner

METEC'S EVENT

Rotating displays - by Ars Electronica Solutions

Held every four years, METEC is the world’s most important event in metallurgical technology. For METEC 2015, Ars Electronica Solutions designed the exhibition area for Primetals Technologies to convey information in an intuitive and playful way. Interactive walls, terminals, interactive tables and the central piece of the booth, made of 24 screens, in which 12 were rotating, were created for this event.

Together with my colleague Petros Kataras, we were responsible to develop the software part of the central piece of the booth.

Photo Credits: QUPIK Creative Technologies, Stephan Pointner

METEC'S EVENT

Rotating displays - by Ars Electronica Solutions

Held every four years, METEC is the world’s most important event in metallurgical technology. For METEC 2015, Ars Electronica Solutions designed the exhibition area for Primetals Technologies to convey information in an intuitive and playful way. Interactive walls, terminals, interactive tables and the central piece of the booth, made of 24 screens, in which 12 were rotating, were created for this event.

Together with my colleague Petros Kataras, we were responsible to develop the software part of the central piece of the booth.

 

Photo Credits: QUPIK Creative Technologies, Stephan Pointner

VISUAL SKETCHES

Creative Coding visual researches using Processing